A Late Post Jam Patch
Ok. So.
This patch is long overdue to say the least. I've been meaning to get back to this game for awhile, but either did another game jam instead or just straight up forgot.
Changes:
- Fixed the goddamn mines so the bats stop pushing you into the ground
- Made the art less blurry
- Updated the movement to be a bit more responsive
- Added in a hit indicator for enemies
- Misc Enemy Fixes
Sorry this one took so long. It really should've come out like, a few months ago and I don't have an excuse. I had the patch for the mines ready to go during the judging period for the jam, then I just forgot to upload it. Then I got a comment about how the mines were still garbage a month ago, and I did another jam instead of posting the patch I already had.
I do have more ideas for what to do with this game (Controller compatibility would be nice, but it's a bitch when half your controls involve the mouse...), so I'll probably be back to it at some point. No promises on when though since this basic bug fix is about 3 months late...
Thanks for reading / playing,
---^v-----
Files
Bote Gaem
Set Sail to the Sky
Status | Released |
Author | Duck In A Top Hat Games |
Genre | Adventure |
Tags | 2D, Exploration, Metroidvania, Pixel Art, Singleplayer |
More posts
- Week 3 Build UpJun 05, 2021
- whyMay 28, 2021
- New Build UpMay 28, 2021
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